Even through the ringing in his ears

 

“Since the Sunfury returned to us,” Lor’themar began, “and our position in the Ghostlands is more…secure…the Farstriders are finding themselves stretched a bit less. They—I—would send you regular supplies.”

Lor’themar had become accustomed to the mockery of those he could not please, but he had not fully anticipated the pointed sting that Renthar’s laugh elicited. Even Aurora’s face, normally so controlled and serene, the face of a priestess, colored deeply with undisguised contempt.

“Six years we rot here, thrown out of our homes at your behest because we refuse to suck magic from living things like so many vampires.” Renthar began to rise from his seat, leaning across the table, truly shaking with rage. “And now you want to offer aid? After all we have been through you come now? After what the Horde did to us in the name of that bastard human who called himself ranger? How blind do you think I am, Lor’themar? I should kill you. I should kill you and send your head to Sylvanas myself!”

Even through the ringing in his ears, a small, rational part of Lor’themar latched onto a word of Renthar’s and held fast. Ranger, he had said, and not just any—a human ranger. As far as Lor’themar knew, there had only ever been one.

“I thought,” he began slowly, “that Nathanos Marris died to the Scourge.”

Both Aurora and Renthar turned slowly to look at him, faces carved and cold like ivory dolls. For the first time since he had arrived for this confrontation, Lor’themar heard his heart hammering in his own ears, the lump in his throat making it difficult to swallow. 

I know this magic

 

With a feeling akin to the one that sat in his stomach before rushing into a fight, Lor’themar began outlining the events of the recent months. He had not entirely anticipated how difficult it would be, how painful, to relay the story in coherent words and sentences strung together as a timeline, especially in the presence of two people who so thoroughly despised him. He drew the words from his throat, one by one, sometimes forcefully; he had to spit them across the room for fear they would instead be swallowed and lost. When at last he had finished, he blinked once, as if waking up, and a long silence settled between the three of them. Lor’themar had often heard that the sharing of tragic events could help ease their pain. In this case he found it untrue.

Lor’themar was fairly certain he knew what thoughts would be running through the high elves’ heads, if any of their former hopes had matched his. Despite the differences that grew between them now like briarthorn, he felt certain that they had. In prior days they had all marched and trained and danced under the same banners of red and gold, all worn the same phoenix device upon their chests in service. And, when the last dust of battle had settled on Quel’Danas and the Sunwell had shone majestic and proud once again, he had stared into it with the same paralyzed expression that now etched itself into Renthar’s and Aurora’s faces, and he had felt nothing.

“I wondered,” Aurora spoke again, and the sound of her voice startled him, “why the pangs of the addiction felt so eased, lately. I figured that I was simply learning to ignore it, at last.”Some, yes.” Aurora reached her hand up and seemed to grasp something that Lor’themar could not see, twisting it between her fingers as she might a long ribbon. “I am a priestess of the Light. I know this magic.” 

The Farstrider outposts scattered across the Eastern Kingdoms had never been lavish

 

The Farstrider outposts scattered across the Eastern Kingdoms had never been lavish, but Lor’themar could not remember when Quel’Lithien had ever looked so austere. A number of the walls were scored deeply from some sort of blade; the dark stains trod into the floorboards were surely blood. Yet the elves clearly took pride in the lodge’s keeping; the curtains, though worn, were carefully hemmed with even stitches. The ancient map of eastern Lordaeron nailed to the wall had been heavily annotated but in elegant script, with not so much as a single blot of ink upon its yellowed parchment. Looking upon these things, Lor’themar felt a strange hollow grow inside of him, as if he had rediscovered a forgotten lover’s letter. He had lived the life of a Farstrider scout, in a past that seemed so distant now as to be nothing but a dream.

Lor’themar took his seat across from Aurora. Renthar swept several scraps of bloodied leather armor off the narrow table before sitting next to her, and it almost made Lor’themar smile vaguely, the way they stared him down like judges at a tribunal.

At the top of the trail, nestled among the boulders and fading brush, the Quel’Lithien lodge rose in front of them. The fine wood had faded and pitted, undoubtedly due to the ravages of the plague, and the Farstriders had camouflaged its beams with rotting foliage. Lor’themar’s stomach pitched strangely as he looked upon the structure, and he tried not to think of the days when its surroundings had been green and his visits greeted with delighted shouts, not angry blades. Those days were lost.

He handed his hawkstrider over to one of the scouts; she collected it and set off to the stables, leaving him with a suspicious glare. One of the rangers who had stopped him on the trail had run ahead into the lodge. As Lor’themar watched, the scout returned, trailing two elves he had not seen in several years.

 

weeping wind and forst

 

Whirlwind is an iconic Diablo II skill, wherein the barbarian spins furiously and damages any enemies in his path.

  • Crimson – Shoots bits of rock and gravel in every direction, dealing area effect damage.
  • Indigo – Barbarian spawns smaller whirlwinds which deal direct damage.
  • Obsidian – Provides the barbarian with immunity to immobilizing effects.
  • Golden – Reduced Fury cost.
  • Alabaster – Critical strikes confuse enemies, forcing them to attack their allies for a short time.

Sweeping Wind is a combo skill that lashes out against all enemies surrounding the monk, creating a vortex of damaging wind that increases in damage and radius across three stages.

  • Crimson – A flurry of blades increases Sweeping Wind’s damage.
  • Indigo – Expands the area of effect and strikes enemies with additional fire-based attacks.
  • Obsidian – A persistent whirlwind surrounds the monk, dealing damage to any foes that come into contact.
  • Golden – Increases Spirit regeneration.
  • Alabaster – A powerful sandstorm billows with the monk’s attacks, damaging enemies and knocking them back.

Ray of Frost is a wizard spell that damages and freezes enemies caught in the beam, slowing their movement and attack speed.

  • Crimson – Beam increases in damage the longer it remains in use, to a cap.
  • Indigo – Wizard is surrounded by a swirling vortex of sleet, damaging any foes that come into contact.
  • Obsidian – Decreases beam damage, but increases reduction in target movement and attack speed.
  • Golden – Arcane Power cost reduced.
  • Alabaster – Enemies slain by Ray of Frost have a chance to leave an area of ice on the ground where they die, damaging other enemies if they move through it.

 

There are more than twenty skills

 

There are more than twenty skills per class, and a player can choose to access up to seven of those skills at any one time. Skills primarily allow characters to perform special attacks and cast spells, but they can also activate defensive abilities, summon minions, set traps, or allow the player to navigate the battlefield through quick travel and escape mechanics. While these skills always present players with plenty of tactical options for defending Sanctuary against the coming demonic invasion, runestones allow you to customize skills by changing the way they look and how they function.

There are five runestone types: Crimson, Indigo, Obsidian, Golden, and Alabaster. Each runestone affects skills differently. For example, adding a Crimson Runestone to a skill may enhance its damage, while adding an Alabaster Runestone might add a stun effect.

You’ll be able to place a runestone in each of your seven skills by opening the Skills screen. A rune’s specific effect on a skill is explained through a tooltip.

In addition to their color, runestones also come in different ranks of power; the higher a runestone’s rank, the more dramatic its effect on the skill. Experiment, and discover which skill and runestone combination best suits your personal playstyle.

To see examples of how different runestones enhance your various skills in Diablo III, check out the skill videos below.

You’ll be able to place a runestone in each of your seven skills by opening the Skills screen. A rune’s specific effect on a skill is explained through a tooltip. 

Diablo III Monk Class Revealed

 

The Diablo III premium statue “Overthrown” depicts a mighty barbarian atop the conquered Diablo, shouting towards the High Heavens in vicious triumph. It was first unveiled as a grey prototype at San Diego Comic-Con 2008, and after a year and a half of continued development, is now being made available for pre-order.

Standing at a massive 18″ (457.2mm) high, hand-cast in high-quality polystone, and painted to exacting standards, each piece is individually finished with a unique edition number. To see brand-new pictures of the painted statue

During the opening ceremony of BlizzCon 2009, we revealed Diablo III’s fourth playable class: the monk, a skilled holy warrior of unparalleled dexterity. Armed with speed, holy fervor, and the drive to achieve physical and spiritual perfection, the monk becomes a deadly apparition in the heat of battle, moving faster than the eye can follow to strike down enemies with a barrage of lightning-fast blows.

The first Blizzard Entertainment global creative writing contest has been judged and the winning entries chosen. After poring over nearly 17 million words, our judges have decided on one grand prize winner and seven runners-up. Take a moment to enjoy the ideas and creative stories of all the.

The will visit the company headquarters to meet and eat with the Blizzard Entertainment creative writing staff, and will receive a Frostmourne sword. The seven runners-up will be sent signed copies of the 

Untitled

The second day of the BlizzCon gaming convention is now underway! Yesterday, we unveiled World of Warcraft: Cataclysm, Diablo III’s new monk class, and discussed some of the new features of the updated Battle.net. Today’s main events include the finals for this year’s Warcraft III, StarCraft, and World of Warcraft Arena tournaments; more developer panels, including the World of Warcraft Game Systems, Diablo III Art, and StarCraft II Lore panels; and the epic closing concert featuring Level 80 Elite Tauren Chieftain and Ozzy Osbourne.

During the opening ceremony of BlizzCon 2009, we revealed Diablo III’s fourth playable class: the monk, a skilled holy warrior of unparalleled dexterity. Armed with speed, holy fervor, and the drive to achieve physical and spiritual perfection, the monk becomes a deadly apparition in the heat of battle, moving faster than the eye can follow to strike down enemies with a barrage of lightning-fast blows.

BlizzCon 2009 is right around the corner, featuring — among many other things — hands-on demos of Blizzard games in development, including Diablo III. In this Q&A, Diablo III Game Director Jay Wilson talks about what players can expect to see in this year’s demo and what players should look out for when battling the hordes of the Burning Hells.

This year’s is again being broadcast live on DIRECTV and, for the first time ever, being via the Internet — and we’re inviting you to play show co-director via Twitter. DIRECTV hosts will be reading your requests live from the BlizzCon show floor, helping to ensure that they’re covering the events and activities that players want to see most. Simply send your suggestions with the tag #BlizzConDTV to one of these Twitter feeds:. You can also send your questions for the game developers or give feedback about the show using the same tag, as we’ll be reading community tweets all throughout BlizzCon. Catch you at the show!

 

Blizzard Entertainment at PAX

The fourth BlizzCon is underway, and we’ll be giving players a look at the new game features and upcoming developments discussed in some of the World of Warcraft, Diablo III, and StarCraft II panels throughout the show. We’ll be updating www.blizzcon.com with new information from the panels regularly, so be sure to check back often.

Blizzard Entertainment will once again be representing in full force at the, taking place this weekend, September 4-6 in Seattle, Washington. PAX attendees will have access to playable versions of Diablo III (including the recently announced Monk class), the earth-shattering World of Warcraft: Cataclysm expansion, and the engrossing StarCraft II single-player campaign. Community managers will also be in attendance to chat with attendees about the past, present, and future of Blizzard Entertainment games. We hope to see you there!

BlizzCon 2009 has officially come to an end! Ozzy Osbourne’s thunderous performance brought down the roof of the Anaheim Convention Center; Level 80 Elite Tauren Chieftain escaped through the hole in their stetched zeppelin and headed to their next gig in Orgrimmar; and at least half of the audience members survived.

We’d like to thank everyone who helped to make this year’s show a success, including comedian Jay Mohr, who hosted the contests on Friday evening, Ozzy Osbourne, and all of our partners and sponsors, including ASUS, DIRECTV, Intel, Mountain Dew, NVIDIA, and Razer. Most of all, we’d like to thank the community of gamers – without your dedication and support, BlizzCon wouldn’t be possible.

 

Blizzard Entertainment on YouTube

We will be resetting the Diablo II ladder on  with the release of patch 1.13. We anticipate all Diablo II realms to be down for approximately six hours during the reset. More specific information on realm availability on the day of the reset will be posted in . When the ladder is reset, all existing ladder characters will be converted to non-ladder. All characters and items being converted to non-ladder will remain intact, but once converted these characters will no longer have access to ladder content such as creating ladder-only rune words. For more information on ladder characters please visit the Arreat              

The barbarian class page has been updated with a new piece of concept art depicting the female barbarian as well as a close-up view of her in-game model. Check out this new look at a relentless terror of the battlefield over at the

Blizzard Entertainment will once again be representing in full force at the , taking place this weekend, September 4-6 in Seattle, Washington. PAX attendees will have access to playable versions of Diablo III (including the recently announced Monk class), the earth-shattering World of Warcraft: Cataclysm expansion, and the engrossing StarCraft II single-player campaign. Community managers will also be in attendance to chat with attendees about the past, present, and future of Blizzard Entertainment games. We hope to see you there!

 

Female Witch Doctor–Ladder Reset

 

For over a decade, Battle.net has connected players from around the world. With its upcoming overhaul, the service will take this capability to the next level with the introduction of its brand-new matchmaking functionality.

In our heart of hearts, what we are really looking for in another person is a connection that’s deep, meaningful, and true; we are all looking for our perfect match. Find out now how Battle.net’s new and improved matchmaking service will help you find someone to pwn noobs with on our and make sure to watch the new service’s

The 1.13 patch for Diablo II is now live! With this patch we have included a number of changes including a new respec system, allowing you to reset your character’s stats and skills. To update to 1.13 simply connect to Battle.net, or to download and install manually visit our.of 1.13 the Diablo II ladder has been reset and all previous ladder characters are now normal non-ladder characters. To participate in the new ladder you’ll need to create a new character and ensure the “Ladder Character” option is checked. For more information on ladder characters visit the Arreat Summit

The female witch doctor has been added to our Diablo III site, and you can head over now to check out a new concept, as well as a close up of her in-game model. An apple a day will ensure you can avoid having to visit this alchemist of undeath at the